kinect/codes/AzureKinectForUE/Source/AzureKinectEditor/Private/AssetTools/AzureKinectDeviceActions.cpp

26 lines
596 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "AzureKinectDeviceActions.h"
#include "AzureKinectDevice.h"
FText FAzureKinectDeviceActions::GetName() const
{
return NSLOCTEXT("AzureKinectDeviceActions", "AssetTypeActions_AzureKinectDevice", "Azure Kinect Device");
}
FColor FAzureKinectDeviceActions::GetTypeColor() const
{
return FColor::White;
}
UClass* FAzureKinectDeviceActions::GetSupportedClass() const
{
return UAzureKinectDevice::StaticClass();
}
uint32 FAzureKinectDeviceActions::GetCategories()
{
return EAssetTypeCategories::Media;
}