6.3 KiB
6.3 KiB
Change Log
v1.4.1
- Added NEON for ARM64
- Failed conversion of MJPEG to BGRA is now a warning - not an error.
v1.4.0
- Added ARM64 Suport.
- On Windows Opencv-4.1.1 is now being used and tested.
- CPP; Adding record.hpp, updated playback.hpp
- Fixed small error in transformation functions
- Updated K4aRecorder allow:
- Setting manual exposure based on exposure time.
- Record BGRA32 format.
- Added transformation API's to CSharp
v1.3.0
- On Windows VS dependencies are now dynamically linked and require redistributables for VS2015 or newer.
- Error and Warning messages have been cleaned up to be less verbose.
- Multi camera sync and capture green screen example added.
- Added new k4a_calibration_color_2d_to_depth_2d API to transform pixel from color image to depth image with searching on epipolar line
- Added a capture::handle() method to the C++ wrapper, allowing access to the underlying k4a_capture_t when using the C++ wrapper.
v1.2.0
- CSharp support added.
- Depth Engine breaking changes to 2.0, SDK now relies on this new version.
- Firmware updates for better USB compatibility.
- Added new API's k4a_image_get_device_timestamp_usec(), k4a_image_get_system_timestamp_usec(), k4a_image_set_device_timestamp_usec(), k4a_image_set_system_timestamp_usec(), and k4a_image_set_exposure_usec(). (#350)
- Deprecated API's k4a_image_get_timestamp_usec(), k4a_image_set_timestamp_usec(), and k4a_image_set_exposure_time_usec().
- Added new transformation API k4a_transformation_depth_image_to_color_camera_custom(). (#566)
- Fixed color exposure get & set API's. (#515)
- The C++ API for playback was made public. (#493)
- Added custom track recording and playback API. (#246)
- All playback API functions now return timestamps in device time instead of relative to start of recording. (#592)
- Deprecated k4a_playback_get_last_timestamp_usec() and replaced with k4a_playback_get_recording_length_usec().
v1.1.0
- Clean up repo documentation for going public.
- New API k4a_device_get_color_control_capabilities() to read color control capabilities was added. (#319)
- C++ wrapper added.
- Linux, Color camera support added.
- K4A_COLOR_CONTROL_AUTO_EXPOSURE_PRIORITY deprecated. (#277)
- New K4A_*_TRACK tags added to recordings for track identification. (#259)
- Playback External Sync example added. (#274)
- Playback API format conversion support added (MJPG -> BGRA32, etc...). (#237)
- Playback IMU API added. (#213)
- Various playback performance improvements, including read-ahead and cluster caching. (#203, #189, #142)
- k4a_playback_seek_timestamp() functionality changed to fix edge cases. (#141)
v1.0.0
- Breaking Change to pre-production devices, update container ID & serial number
- Added support for multiple devices on a single PC.
v0.8.0
- Output intrinsic calibrated IMU data
- Changed units of IMU accelerometer reading from G to meters per second squared.
- Changed units of IMU Gyroscope reading from degrees per second to radians per second.
- Breaking change to k4a_calibration_get_from_raw API, size of source calibration string is now required along with the source calibration.
- Added FW version minimum bar check
- Integrated GPU transform engine into SDK to accelerate transformation between depth image and color image.
- Depth Engine plugin versioning through binding with SDK during loading and more logging added.
v0.7.1
- Added file based record and playback headers to SDK
- Swapped tangential distortion parameters p1 and p2 in intrinsic calibration to align with OpenCV.
v0.7.0
- Removed deprecated API's and structures
- Drop depth captures if they arrive successfully over USB but are too small.
- Drop IMU captures when the timestamp is reported is not valid.
- On k4a_device_open, stop depth and IMU sensors from streaming in the event the previous session didn't clean up.
- Renamed k4a_camera_calibration_t to k4a_calibration_camera_t for naming consistency in k4atypes.h.
- Renamed k4a_intrinsic_parameters_t to k4a_calibration_intrinsic_parameters_t for naming consistency in k4atypes.h.
- OpenCV compatibility
- Added support for Brown-Conrady lens model.
- Modified parameters of intrinsic calibration to be pixelized and 0-centered instead of unitized and 0-cornered.
v0.6.0
- Added support for k4a_image_t and family of API's to support access.
- Removed direction image access via k4a_capture_ API's
- Deprecated most k4a_capture_get_* API's
v0.5.2
- Switched firmware file to manufacturing version to address bugs
v0.5.1
- Add firmware binary blob to SDK
v0.5.0
- destub_depth_engine_process_frame error was converted to a warning and message softened.
- Added synchronized_images_only to k4a_device_configuration_t
- USB depth transfer request size more closely matches expected image size.
- k4aviewer now can save default settings
- Bug fixes
v0.3.0
- Additional color camera controls
- Bug fixes
- Support native RGB
- Support for external sync connections
- Point cloud viewer
- Updated K4AViewer to support High DPI displays
- Removed k4a image format K4A_IMAGE_FORMAT_UNKNOWN
- Removed k4a FPS value K4A_FRAMES_PER_SECOND_OFF
- Added tool to run firmware update
- IMU recording and device selection was added to k4arecorder
- Removed x86 builds from the SDK
- Removed DepthEngine.pdb from the SDK
- Minor breaking change to k4a_device_configuration_t; color_fps & depth_fps consolidated to camera_fps
v0.2.0
Sensor SDK v0.2.0 includes major refactoring to API
- API refactoring (breaking change)
- Depth-RGB correlation API
- Note! When using both Depth-RGB cameras same time they will be synchronized and can only run with the same framerate. Option to have separate frame rates have been disabled.
- Additional frame-meta data support (e.g. resolution, laser temperature)
- Coordinate space helpers (Project 3D to 2D, Unproject 2D to 3D, Extrinsic transformation (3D to 3D)
- Sensor recording API refactoring and improvements
- Sensor recorder and Kinect for Azure viewer updated to new API
v0.1.0
This is the very first internal sensor SDK release
- Depth camera access
- RGB camera access
- RGB camera exposure control
- IMU access
- Device calibration blob access
- Frame meta-data for Depth and RGB device timestamp
- Kinect for Azure Viewer, samples (streaming, enumeration,..)
- Recording tool (Depth and RGB streams)