266 lines
6.7 KiB
C++
266 lines
6.7 KiB
C++
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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#ifndef K4AIMGUIEXTENSIONS_H
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#define K4AIMGUIEXTENSIONS_H
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// System headers
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//
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#include <algorithm>
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#include <functional>
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#include <string>
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#include <utility>
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#include <vector>
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// Library headers
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//
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#include "k4aimgui_all.h"
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// Project headers
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//
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namespace k4aviewer
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{
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namespace ImGuiExtensions
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{
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enum class ButtonColor
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{
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Red,
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Yellow,
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Green
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};
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// Sets all future buttons to color until cleared or destroyed.
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// Optionally set enabled=false if you don't want to change color under some circumstances
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//
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class ButtonColorChanger
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{
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public:
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ButtonColorChanger(ButtonColor color, bool enabled = true) : m_active(enabled)
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{
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if (!m_active)
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{
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return;
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}
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float hue = 0.0f;
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float sat = 0.6f;
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float val = 0.6f;
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switch (color)
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{
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case ButtonColor::Green:
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hue = 0.4f;
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break;
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case ButtonColor::Yellow:
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hue = 0.15f;
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break;
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case ButtonColor::Red:
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hue = 0.0f;
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break;
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}
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constexpr float hoveredSvColorOffset = 0.1f;
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constexpr float activeSvColorOffset = 0.2f;
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ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(ImColor::HSV(hue, sat, val)));
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ImGui::PushStyleColor(ImGuiCol_ButtonHovered,
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ImVec4(ImColor::HSV(hue, sat + hoveredSvColorOffset, val + hoveredSvColorOffset)));
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ImGui::PushStyleColor(ImGuiCol_ButtonActive,
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ImVec4(ImColor::HSV(hue, sat + activeSvColorOffset, val + activeSvColorOffset)));
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}
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void Clear()
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{
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if (m_active)
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{
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m_active = false;
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ImGui::PopStyleColor(3);
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}
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}
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~ButtonColorChanger()
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{
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if (m_active)
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{
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Clear();
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}
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}
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private:
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bool m_active;
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};
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enum class TextColor
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{
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Normal,
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Warning
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};
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class TextColorChanger
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{
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public:
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TextColorChanger(TextColor color, bool enabled = true) : m_active(enabled)
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{
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if (!m_active)
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{
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return;
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}
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ImVec4 colorVec(1.0f, 1.0f, 1.0f, 1.0f);
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switch (color)
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{
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case TextColor::Normal:
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colorVec = ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
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break;
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case TextColor::Warning:
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colorVec = ImVec4(1.0f, 1.0f, 0.0f, 1.0f);
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break;
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}
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ImGui::PushStyleColor(ImGuiCol_Text, colorVec);
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}
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void Clear()
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{
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if (m_active)
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{
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m_active = false;
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ImGui::PopStyleColor();
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}
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}
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~TextColorChanger()
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{
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if (m_active)
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{
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Clear();
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}
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}
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private:
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bool m_active;
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};
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template<typename T> T ShowDisableableControl(std::function<T()> showControlFunction, const bool enabled)
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{
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if (!enabled)
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{
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ImGui::PushStyleVar(ImGuiStyleVar_Alpha, ImGui::GetStyle().Alpha * 0.5f);
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ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
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}
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const T result = showControlFunction();
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if (!enabled)
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{
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ImGui::PopItemFlag();
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ImGui::PopStyleVar();
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}
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return result;
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}
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// Shows a dear imgui combo box based on a list of value-presentation string pairs,
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// updating currentValue if the value was modified
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//
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template<typename T>
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bool K4AComboBox(const char *label,
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const char *noItemsText,
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const ImGuiComboFlags flags,
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const std::vector<std::pair<T, std::string>> &items,
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T *currentValue,
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bool enabled = true)
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{
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return ShowDisableableControl<bool>(
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[label, noItemsText, flags, &items, currentValue]() {
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bool wasUpdated = false;
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auto selector = [currentValue](const std::pair<T, std::string> &a) { return a.first == *currentValue; };
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auto currentlySelected = std::find_if(items.begin(), items.end(), selector);
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const char *message = noItemsText;
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if (currentlySelected != items.end())
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{
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message = currentlySelected->second.c_str();
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}
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if (ImGui::BeginCombo(label, message, flags))
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{
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for (const auto &item : items)
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{
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bool selected = item.first == *currentValue;
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if (ImGui::Selectable(item.second.c_str(), selected))
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{
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*currentValue = item.first;
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wasUpdated = true;
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}
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if (selected)
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{
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ImGui::SetItemDefaultFocus();
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}
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}
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ImGui::EndCombo();
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}
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return wasUpdated;
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},
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enabled);
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}
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// Behaves like a normal ImGui::Button, but with support for being disabled
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//
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bool K4AButton(const char *label, bool enabled = true);
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bool K4AButton(const char *label, const ImVec2 &size, bool enabled = true);
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// Behaves like a normal ImGui::Checkbox, but with support for being disabled
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//
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bool K4ACheckbox(const char *label, bool *checked, bool enabled = true);
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// Behaves like a normal ImGui::RadioButton, but with support for being disabled
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//
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bool K4ARadioButton(const char *label, bool active, bool enabled = true);
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bool K4ARadioButton(const char *label, int *v, int vButton, bool enabled = true);
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// Behaves like a normal ImGui::InputScalar, but with support for being disabled
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//
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bool K4AInputScalar(const char *label,
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ImGuiDataType dataType,
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void *dataPtr,
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const void *step,
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const void *stepFast,
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const char *format,
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bool enabled = true);
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// Behaves like a normal ImGui::SliderInt, but with support for being disabled
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//
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bool K4ASliderInt(const char *label, int *value, int valueMin, int valueMax, const char *format, bool enabled = true);
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// Behaves like a normal ImGui::SliderFloat, but with support for being disabled
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//
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bool K4ASliderFloat(const char *label,
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float *value,
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float valueMin,
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float valueMax,
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const char *format,
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float power,
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bool enabled = true);
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// Shows a vertical slider
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//
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bool K4AVSliderFloat(const char *name, ImVec2 size, float *value, float minValue, float maxValue, const char *label);
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// Shows vertical text
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//
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void K4AVText(const char *str);
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// Shows a tooltip if the most recently-drawn control was hovered and show == true
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//
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void K4AShowTooltip(const char *msg, bool show = true);
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} // namespace ImGuiExtensions
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} // namespace k4aviewer
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#endif
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