22 lines
739 B
C++
22 lines
739 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "AssetTypeActions_Base.h"
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class FAzureKinectDeviceActions : public FAssetTypeActions_Base
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{
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public:
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virtual FText GetName() const override;
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virtual FColor GetTypeColor() const override;
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virtual UClass* GetSupportedClass() const override;
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virtual uint32 GetCategories() override;
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//virtual void OpenAssetEditor(const TArray<UObject*>& InObjects, TSharedPtr<class IToolkitHost> EditWithinLevelEditor = TSharedPtr<IToolkitHost>()) override;
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//virtual void GetActions(const TArray<UObject*>&InObjects, FMenuBuilder & MenuBuilder) override;
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//virtual bool HasActions(const TArray<UObject*>& InObjects) const override;
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private:
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};
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