440 lines
13 KiB
C++
440 lines
13 KiB
C++
#include "app.h"
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#include "util.h"
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#include <thread>
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#include <chrono>
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#define _USE_MATH_DEFINES
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#include <math.h>
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#include <ppl.h>
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// Constructor
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Kinect::Kinect()
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{
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// Initialize
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initialize();
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}
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// Destructor
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Kinect::~Kinect()
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{
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// Finalize
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finalize();
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}
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// Processing
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void Kinect::run()
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{
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// Main Loop
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while( true ){
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// Update Data
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update();
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// Draw Data
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draw();
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// Show Data
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show();
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// Key Check
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const int key = cv::waitKey( 10 );
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if( key == VK_ESCAPE ){
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break;
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}
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}
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}
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// Initialize
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void Kinect::initialize()
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{
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cv::setUseOptimized( true );
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// Initialize Sensor
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initializeSensor();
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// Initialize Color
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initializeColor();
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// Initialize Body
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initializeBody();
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// Initialize Face
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initializeFace();
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// Wait a Few Seconds until begins to Retrieve Data from Sensor ( about 2000-[ms] )
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std::this_thread::sleep_for( std::chrono::seconds( 2 ) );
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}
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// Initialize Sensor
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inline void Kinect::initializeSensor()
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{
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// Open Sensor
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ERROR_CHECK( GetDefaultKinectSensor( &kinect ) );
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ERROR_CHECK( kinect->Open() );
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// Check Open
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BOOLEAN isOpen = FALSE;
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ERROR_CHECK( kinect->get_IsOpen( &isOpen ) );
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if( !isOpen ){
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throw std::runtime_error( "failed IKinectSensor::get_IsOpen( &isOpen )" );
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}
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// Retrieve Coordinate Mapper
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ERROR_CHECK( kinect->get_CoordinateMapper( &coordinateMapper ) );
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}
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// Initialize Color
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inline void Kinect::initializeColor()
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{
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// Open Color Reader
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ComPtr<IColorFrameSource> colorFrameSource;
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ERROR_CHECK( kinect->get_ColorFrameSource( &colorFrameSource ) );
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ERROR_CHECK( colorFrameSource->OpenReader( &colorFrameReader ) );
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// Retrieve Color Description
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ComPtr<IFrameDescription> colorFrameDescription;
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ERROR_CHECK( colorFrameSource->CreateFrameDescription( ColorImageFormat::ColorImageFormat_Bgra, &colorFrameDescription ) );
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ERROR_CHECK( colorFrameDescription->get_Width( &colorWidth ) ); // 1920
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ERROR_CHECK( colorFrameDescription->get_Height( &colorHeight ) ); // 1080
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ERROR_CHECK( colorFrameDescription->get_BytesPerPixel( &colorBytesPerPixel ) ); // 4
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// Allocation Color Buffer
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colorBuffer.resize( colorWidth * colorHeight * colorBytesPerPixel );
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}
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// Initialize Body
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inline void Kinect::initializeBody()
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{
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// Open Body Reader
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ComPtr<IBodyFrameSource> bodyFrameSource;
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ERROR_CHECK( kinect->get_BodyFrameSource( &bodyFrameSource ) );
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ERROR_CHECK( bodyFrameSource->OpenReader( &bodyFrameReader ) );
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// Initialize Body Buffer
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Concurrency::parallel_for_each( bodies.begin(), bodies.end(), []( IBody*& body ){
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SafeRelease( body );
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} );
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}
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// Initialize Face
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inline void Kinect::initializeFace()
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{
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// Set Face Features to Enable
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const DWORD features =
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FaceFrameFeatures::FaceFrameFeatures_BoundingBoxInColorSpace
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| FaceFrameFeatures::FaceFrameFeatures_PointsInColorSpace
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| FaceFrameFeatures::FaceFrameFeatures_RotationOrientation
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| FaceFrameFeatures::FaceFrameFeatures_Happy
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| FaceFrameFeatures::FaceFrameFeatures_RightEyeClosed
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| FaceFrameFeatures::FaceFrameFeatures_LeftEyeClosed
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| FaceFrameFeatures::FaceFrameFeatures_MouthOpen
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| FaceFrameFeatures::FaceFrameFeatures_MouthMoved
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| FaceFrameFeatures::FaceFrameFeatures_LookingAway
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| FaceFrameFeatures::FaceFrameFeatures_Glasses
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| FaceFrameFeatures::FaceFrameFeatures_FaceEngagement;
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Concurrency::parallel_for( 0, BODY_COUNT, [&]( const int count ){
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// Create Face Sources
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ComPtr<IFaceFrameSource> faceFrameSource;
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ERROR_CHECK( CreateFaceFrameSource( kinect.Get(), 0, features, &faceFrameSource ) );
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// Open Face Readers
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ERROR_CHECK( faceFrameSource->OpenReader( &faceFrameReader[count] ) );
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} );
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// Color Table for Visualization
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colors[0] = cv::Vec3b( 255, 0, 0 ); // Blue
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colors[1] = cv::Vec3b( 0, 255, 0 ); // Green
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colors[2] = cv::Vec3b( 0, 0, 255 ); // Red
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colors[3] = cv::Vec3b( 255, 255, 0 ); // Cyan
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colors[4] = cv::Vec3b( 255, 0, 255 ); // Magenta
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colors[5] = cv::Vec3b( 0, 255, 255 ); // Yellow
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// Face Property Label Text Table for Display
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labels[0] = "Happy";
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labels[1] = "Engaged";
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labels[2] = "WearingGlasses";
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labels[3] = "LeftEyeClosed";
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labels[4] = "RightEyeClosed";
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labels[5] = "MouthOpen";
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labels[6] = "MouthMoved";
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labels[7] = "LookingAway";
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}
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// Finalize
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void Kinect::finalize()
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{
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cv::destroyAllWindows();
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// Release Body Buffer
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Concurrency::parallel_for_each( bodies.begin(), bodies.end(), []( IBody*& body ){
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SafeRelease( body );
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} );
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// Close Sensor
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if( kinect != nullptr ){
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kinect->Close();
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}
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}
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// Update Data
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void Kinect::update()
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{
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// Update Color
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updateColor();
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// Update Body
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updateBody();
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// Update Face
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updateFace();
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}
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// Update Color
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inline void Kinect::updateColor()
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{
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// Retrieve Color Frame
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ComPtr<IColorFrame> colorFrame;
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const HRESULT ret = colorFrameReader->AcquireLatestFrame( &colorFrame );
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if( FAILED( ret ) ){
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return;
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}
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// Convert Format ( YUY2 -> BGRA )
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ERROR_CHECK( colorFrame->CopyConvertedFrameDataToArray( static_cast<UINT>( colorBuffer.size() ), &colorBuffer[0], ColorImageFormat::ColorImageFormat_Bgra ) );
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}
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// Update Body
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inline void Kinect::updateBody()
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{
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// Retrieve Body Frame
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ComPtr<IBodyFrame> bodyFrame;
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const HRESULT ret = bodyFrameReader->AcquireLatestFrame( &bodyFrame );
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if( FAILED( ret ) ){
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return;
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}
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// Release Previous Bodies
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Concurrency::parallel_for_each( bodies.begin(), bodies.end(), []( IBody*& body ){
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SafeRelease( body );
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} );
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// Retrieve Body Data
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ERROR_CHECK( bodyFrame->GetAndRefreshBodyData( static_cast<UINT>( bodies.size() ), &bodies[0] ) );
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Concurrency::parallel_for( 0, BODY_COUNT, [&]( const int count ){
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const ComPtr<IBody> body = bodies[count];
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BOOLEAN tracked;
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ERROR_CHECK( body->get_IsTracked( &tracked ) );
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if( !tracked ){
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return;
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}
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// Retrieve Tracking ID
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UINT64 trackingId;
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ERROR_CHECK( body->get_TrackingId( &trackingId ) );
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// Registration Tracking ID
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ComPtr<IFaceFrameSource> faceFrameSource;
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ERROR_CHECK( faceFrameReader[count]->get_FaceFrameSource( &faceFrameSource ) );
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ERROR_CHECK( faceFrameSource->put_TrackingId( trackingId ) );
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} );
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}
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// Update Face
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inline void Kinect::updateFace()
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{
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// ReSet Results
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results.fill( nullptr );
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Concurrency::parallel_for( 0, BODY_COUNT, [&]( const int count ){
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// Retrieve Face Frame
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ComPtr<IFaceFrame> faceFrame;
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const HRESULT ret = faceFrameReader[count]->AcquireLatestFrame( &faceFrame );
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if( FAILED( ret ) ){
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return;
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}
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// Check Tracking ID is Valid
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BOOLEAN tracked;
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ERROR_CHECK( faceFrame->get_IsTrackingIdValid( &tracked ) );
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if( !tracked ){
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return;
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}
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// Release Previous Face Result and Retrieve Face Result
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ERROR_CHECK( faceFrame->get_FaceFrameResult( &results[count] ) );
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} );
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}
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// Draw Data
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void Kinect::draw()
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{
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// Draw Color
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drawColor();
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// Draw Face
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drawFace();
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}
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// Draw Color
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inline void Kinect::drawColor()
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{
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// Create cv::Mat from Color Buffer
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colorMat = cv::Mat( colorHeight, colorWidth, CV_8UC4, &colorBuffer[0] );
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}
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// Draw Face
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inline void Kinect::drawFace()
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{
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if( colorMat.empty() ){
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return;
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}
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Concurrency::parallel_for( 0, BODY_COUNT, [&]( const int count ){
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const ComPtr<IFaceFrameResult> result = results[count];
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if( result == nullptr ){
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return;
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}
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// Retrieve Face Points
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std::array<PointF, FacePointType::FacePointType_Count> facePoints;
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ERROR_CHECK( result->GetFacePointsInColorSpace( FacePointType::FacePointType_Count, &facePoints[0] ) );
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drawFacePoints( colorMat, facePoints, 5, colors[count] );
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// Retrieve Face Bounding Box
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RectI boundingBox;
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ERROR_CHECK( result->get_FaceBoundingBoxInColorSpace( &boundingBox ) );
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drawFaceBoundingBox( colorMat, boundingBox, colors[count] );
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// Retrieve Face Rotation Quaternion
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Vector4 rotationQuaternion;
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ERROR_CHECK( result->get_FaceRotationQuaternion( &rotationQuaternion ) );
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drawFaceRotation( colorMat, rotationQuaternion, boundingBox, 1.0, colors[count] );
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// Retrieve Face Properties
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std::array<DetectionResult, FaceProperty::FaceProperty_Count> detectionResults;
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ERROR_CHECK( result->GetFaceProperties( FaceProperty::FaceProperty_Count, &detectionResults[0] ) );
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drawFaceProperties( colorMat, detectionResults, boundingBox, 1.0, colors[count] );
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} );
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}
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// Draw Face Points
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inline void Kinect::drawFacePoints( cv::Mat& image, const std::array<PointF, FacePointType::FacePointType_Count>& points, const int radius, const cv::Vec3b& color, const int thickness )
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{
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if( image.empty() ){
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return;
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}
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// Draw Points
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Concurrency::parallel_for_each( points.begin(), points.end(), [&]( const PointF point ){
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const int x = static_cast<int>( point.X + 0.5f );
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const int y = static_cast<int>( point.Y + 0.5f );
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cv::circle( image, cv::Point( x, y ), radius, static_cast<cv::Scalar>( color ), thickness, cv::LINE_AA );
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} );
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}
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// Draw Face Bounding Box
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inline void Kinect::drawFaceBoundingBox( cv::Mat& image, const RectI& box, const cv::Vec3b& color, const int thickness )
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{
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if( image.empty() ){
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return;
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}
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// Draw Bounding Box
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const int width = box.Right - box.Left;
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const int height = box.Bottom - box.Top;
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cv::rectangle( image, cv::Rect( box.Left, box.Top, width, height ), color, thickness, cv::LINE_AA );
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}
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// Draw Face Rotation Quaternion
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inline void Kinect::drawFaceRotation( cv::Mat& image, Vector4& quaternion, const RectI& box, const double fontScale,const cv::Vec3b& color, const int thickness )
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{
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if( image.empty() ){
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return;
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}
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// Convert Quaternion to Degree
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int pitch, yaw, roll;
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quaternion2degree( &quaternion, &pitch, &yaw, &roll );
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// Draw Rotation
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const int offset = 30;
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if( box.Left && box.Bottom ){
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std::string rotation = "Pitch, Yaw, Roll : " + std::to_string( pitch ) + ", " + std::to_string( yaw ) + ", " + std::to_string( roll );
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cv::putText( image, rotation, cv::Point( box.Left, box.Bottom + offset ), cv::FONT_HERSHEY_SIMPLEX, fontScale, color, thickness, cv::LINE_AA );
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}
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}
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// Convert Quaternion to Degree
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inline void Kinect::quaternion2degree( const Vector4* quaternion, int* pitch, int* yaw, int* roll )
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{
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const double x = quaternion->x;
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const double y = quaternion->y;
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const double z = quaternion->z;
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const double w = quaternion->w;
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*pitch = static_cast<int>( std::atan2( 2 * ( y * z + w * x ), w * w - x * x - y * y + z * z ) / M_PI * 180.0f );
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*yaw = static_cast<int>( std::asin( 2 * ( w * y - x * z ) ) / M_PI * 180.0f );
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*roll = static_cast<int>( std::atan2( 2 * ( x * y + w * z ), w * w + x * x - y * y - z * z ) / M_PI * 180.0f );
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}
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// Draw Face Properties
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inline void Kinect::drawFaceProperties( cv::Mat& image, std::array<DetectionResult, FaceProperty::FaceProperty_Count>& results, const RectI& box, const double fontScale, const cv::Vec3b& color, const int thickness )
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{
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if( image.empty() ){
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return;
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}
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// Draw Properties
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int offset = 30;
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for( int count = 0; count < FaceProperty::FaceProperty_Count; count++ ){
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if( box.Left && box.Bottom ){
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offset += 30;
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std::string result = labels[count] + " : " + result2string( results[count] );
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cv::putText( image, result, cv::Point( box.Left, box.Bottom + offset ), cv::FONT_HERSHEY_SIMPLEX, fontScale, color, thickness, cv::LINE_AA );
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}
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}
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}
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// Convert Detection Result to String
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inline std::string Kinect::result2string( DetectionResult& result )
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{
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switch( result ){
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case DetectionResult::DetectionResult_Yes:
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return "Yes";
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case DetectionResult::DetectionResult_Maybe:
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return "Maybe";
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case DetectionResult::DetectionResult_No:
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return "No";
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case DetectionResult::DetectionResult_Unknown:
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return "Unknown";
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default:
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std::runtime_error( "not detection result of face property" );
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}
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return "";
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}
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// Show Data
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void Kinect::show()
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{
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// Show Face
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showFace();
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}
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// Show Face
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inline void Kinect::showFace()
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{
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if( colorMat.empty() ){
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return;
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}
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// Resize Image
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cv::Mat resizeMat;
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const double scale = 0.5;
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cv::resize( colorMat, resizeMat, cv::Size(), scale, scale );
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// Show Image
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cv::imshow( "Face", resizeMat );
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} |