//------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. All rights reserved. // //------------------------------------------------------------------------------ using System; using System.Reflection; using System.Resources; using System.Runtime.InteropServices; using System.Windows; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("CoordinateMappingBasics-WPF")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyTrademark("")] [assembly: AssemblyVersionAttribute("1.0.0.0")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] // In order to begin building localizable applications, set // CultureYouAreCodingWith in your .csproj file // inside a . For example, if you are using US english // in your source files, set the to en-US. Then uncomment // the NeutralResourceLanguage attribute below. Update the "en-US" in // the line below to match the UICulture setting in the project file. //// [assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] [assembly: ThemeInfo( ResourceDictionaryLocation.None, // where theme specific resource dictionaries are located // (used if a resource is not found in the page, // or application resource dictionaries) ResourceDictionaryLocation.SourceAssembly)] // where the generic resource dictionary is located // (used if a resource is not found in the page, // app, or any theme specific resource dictionaries) // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")][assembly: NeutralResourcesLanguageAttribute("en-US")] [assembly: NeutralResourcesLanguage("en-US")] [assembly: CLSCompliant(true)]