#ifndef __APP__ #define __APP__ #include #include #include #include #include #include #include using namespace Microsoft::WRL; #include class Kinect { private: // Sensor ComPtr kinect; // Coordinate Mapper ComPtr coordinateMapper; // Reader ComPtr colorFrameReader; ComPtr bodyFrameReader; std::array, BODY_COUNT> faceFrameReader; // Color Buffer std::vector colorBuffer; int colorWidth; int colorHeight; unsigned int colorBytesPerPixel; cv::Mat colorMat; // Body Buffer std::array bodies = { nullptr }; // Face Buffer std::array, BODY_COUNT> results; std::array faceClipMat; public: // Constructor Kinect(); // Destructor ~Kinect(); // Processing void run(); private: // Initialize void initialize(); // Initialize Sensor inline void initializeSensor(); // Initialize Color inline void initializeColor(); // Initialize Body inline void initializeBody(); // Initialize Face inline void initializeFace(); // Finalize void finalize(); // Update Data void update(); // Update Color inline void updateColor(); // Update Body inline void updateBody(); // Update Face inline void updateFace(); // Draw Data void draw(); // Draw Color inline void drawColor(); // Draw Face Clip inline void drawFaceClip(); // Retrieve Face Clip inline void retrieveFaceClip( cv::Mat& image, const RectI& box ); // Show Data void show(); // Show Face Clip inline void showFaceClip(); }; #endif // __APP__