#ifndef __APP__ #define __APP__ #include #include #include #include #include #include #include using namespace Microsoft::WRL; #include class Kinect { private: // Sensor ComPtr kinect; // Coordinate Mapper ComPtr coordinateMapper; // Reader ComPtr colorFrameReader; ComPtr bodyFrameReader; std::array, BODY_COUNT> faceFrameReader; // Color Buffer std::vector colorBuffer; int colorWidth; int colorHeight; unsigned int colorBytesPerPixel; cv::Mat colorMat; // Body Buffer std::array bodies = { nullptr }; // Face Buffer std::array, BODY_COUNT> results; std::array labels; std::array colors; public: // Constructor Kinect(); // Destructor ~Kinect(); // Processing void run(); private: // Initialize void initialize(); // Initialize Sensor inline void initializeSensor(); // Initialize Color inline void initializeColor(); // Initialize Body inline void initializeBody(); // Initialize Face inline void initializeFace(); // Finalize void finalize(); // Update Data void update(); // Update Color inline void updateColor(); // Update Body inline void updateBody(); // Update Face inline void updateFace(); // Draw Data void draw(); // Draw Color inline void drawColor(); // Draw Face inline void drawFace(); // Draw Face Points inline void drawFacePoints( cv::Mat& image, const std::array& points, const int radius, const cv::Vec3b& color, const int thickness = -1 ); // Draw Face Bounding Box inline void drawFaceBoundingBox( cv::Mat& image, const RectI& box, const cv::Vec3b& color, const int thickness = 1 ); // Draw Face Rotation inline void drawFaceRotation( cv::Mat& image, Vector4& quaternion, const RectI& box, const double fontScale, const cv::Vec3b& color, const int thickness = 2 ); // Convert Quaternion to Degree inline void quaternion2degree( const Vector4* quaternion, int* pitch, int* yaw, int* roll ); // Draw Face Properties inline void drawFaceProperties( cv::Mat& image, std::array& detections, const RectI& box, const double fontScale, const cv::Vec3b& color, const int thickness = 2 ); // Convert Detection Result to String inline std::string Kinect::result2string( DetectionResult& result ); // Show Data void show(); // Show Face inline void showFace(); }; #endif // __APP__