#ifndef __APP__ #define __APP__ #include #include #include #include #include #include using namespace Microsoft::WRL; class Kinect { private: // Sensor ComPtr kinect; // Coordinate Mapper ComPtr coordinateMapper; // Reader ComPtr colorFrameReader; ComPtr bodyFrameReader; // Color Buffer std::vector colorBuffer; int colorWidth; int colorHeight; unsigned int colorBytesPerPixel; cv::Mat colorMat; // Body Buffer std::array bodies = { nullptr }; std::array colors; public: // Constructor Kinect(); // Destructor ~Kinect(); // Processing void run(); private: // Initialize void initialize(); // Initialize Sensor inline void initializeSensor(); // Initialize Color inline void initializeColor(); // Initialize Body inline void initializeBody(); // Finalize void finalize(); // Update Data void update(); // Update Color inline void updateColor(); // Update Body inline void updateBody(); // Draw Data void draw(); // Draw Color inline void drawColor(); // Draw Body inline void drawBody(); // Draw Circle inline void drawEllipse( cv::Mat& image, const Joint& joint, const int radius, const cv::Vec3b& color, const int thickness = -1 ); // Draw Hand State inline void drawHandState( cv::Mat& image, const Joint& joint, HandState handState, TrackingConfidence handConfidence ); // Show Data void show(); // Show Body inline void showBody(); }; #endif // __APP__