41 lines
876 B
C#
41 lines
876 B
C#
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
|
||
|
using System.IO;
|
||
|
using UnrealBuildTool;
|
||
|
|
||
|
public class AzureKinectEditor : ModuleRules
|
||
|
{
|
||
|
public AzureKinectEditor(ReadOnlyTargetRules Target) : base(Target)
|
||
|
{
|
||
|
//OverridePackageType = PackageOverrideType.GameUncookedOnly;
|
||
|
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
||
|
|
||
|
PrivateIncludePaths.AddRange(
|
||
|
new string[]
|
||
|
{
|
||
|
"AzureKinectEditor/Private",
|
||
|
"AzureKinectEditor/Private/AnimNodes",
|
||
|
"AzureKinectEditor/Private/AssetTools",
|
||
|
"AzureKinectEditor/Private/Customizations",
|
||
|
"AzureKinectEditor/Private/Factories",
|
||
|
});
|
||
|
|
||
|
PrivateDependencyModuleNames.AddRange(
|
||
|
new string[]
|
||
|
{
|
||
|
"Core",
|
||
|
"CoreUObject",
|
||
|
"Engine",
|
||
|
"Slate",
|
||
|
"SlateCore",
|
||
|
"PropertyEditor",
|
||
|
"InputCore",
|
||
|
"AzureKinect",
|
||
|
"UnrealEd",
|
||
|
"BlueprintGraph",
|
||
|
"AnimGraph",
|
||
|
});
|
||
|
|
||
|
}
|
||
|
}
|