47 lines
1.2 KiB
C
47 lines
1.2 KiB
C
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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#ifndef IK4AVISUALIZATIONWINDOW_H
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#define IK4AVISUALIZATIONWINDOW_H
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// System headers
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//
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// Library headers
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//
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#include "k4aimgui_all.h"
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// Project headers
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//
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namespace k4aviewer
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{
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struct K4AWindowPlacementInfo
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{
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ImVec2 Size;
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ImVec2 Position;
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};
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class IK4AVisualizationWindow
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{
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public:
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// Draw widgets to fill your window (ImGui::Begin()/ImGui::End() will be called for you).
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// Size constraints will be automatically applied to your window, but if you want to know
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// how much space you have access to, placementInfo has that.
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//
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virtual void Show(K4AWindowPlacementInfo placementInfo) = 0;
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virtual const char *GetTitle() const = 0;
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IK4AVisualizationWindow() = default;
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virtual ~IK4AVisualizationWindow() = default;
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IK4AVisualizationWindow(const IK4AVisualizationWindow &) = delete;
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IK4AVisualizationWindow &operator=(const IK4AVisualizationWindow &) = delete;
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IK4AVisualizationWindow(const IK4AVisualizationWindow &&) = delete;
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IK4AVisualizationWindow &operator=(const IK4AVisualizationWindow &&) = delete;
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};
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} // namespace k4aviewer
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#endif
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