312 lines
7.7 KiB
C++
312 lines
7.7 KiB
C++
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#include "app.h"
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#include "util.h"
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#include <thread>
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#include <chrono>
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#define _USE_MATH_DEFINES
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#include <math.h>
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#include <ppl.h>
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// Constructor
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Kinect::Kinect()
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{
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// Initialize
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initialize();
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}
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// Destructor
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Kinect::~Kinect()
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{
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// Finalize
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finalize();
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}
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// Processing
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void Kinect::run()
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{
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// Main Loop
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while( true ){
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// Update Data
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update();
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// Draw Data
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draw();
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// Show Data
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show();
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// Key Check
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const int key = cv::waitKey( 10 );
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if( key == VK_ESCAPE || GetKeyState( VK_ESCAPE ) < 0 ){
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break;
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}
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}
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}
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// Initialize
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void Kinect::initialize()
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{
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cv::setUseOptimized( true );
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// Initialize Sensor
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initializeSensor();
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// Initialize Color
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initializeColor();
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// Initialize Body
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initializeBody();
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// Initialize Face
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initializeFace();
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// Wait a Few Seconds until begins to Retrieve Data from Sensor ( about 2000-[ms] )
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std::this_thread::sleep_for( std::chrono::seconds( 2 ) );
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}
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// Initialize Sensor
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inline void Kinect::initializeSensor()
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{
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// Open Sensor
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ERROR_CHECK( GetDefaultKinectSensor( &kinect ) );
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ERROR_CHECK( kinect->Open() );
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// Check Open
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BOOLEAN isOpen = FALSE;
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ERROR_CHECK( kinect->get_IsOpen( &isOpen ) );
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if( !isOpen ){
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throw std::runtime_error( "failed IKinectSensor::get_IsOpen( &isOpen )" );
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}
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// Retrieve Coordinate Mapper
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ERROR_CHECK( kinect->get_CoordinateMapper( &coordinateMapper ) );
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}
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// Initialize Color
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inline void Kinect::initializeColor()
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{
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// Open Color Reader
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ComPtr<IColorFrameSource> colorFrameSource;
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ERROR_CHECK( kinect->get_ColorFrameSource( &colorFrameSource ) );
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ERROR_CHECK( colorFrameSource->OpenReader( &colorFrameReader ) );
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// Retrieve Color Description
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ComPtr<IFrameDescription> colorFrameDescription;
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ERROR_CHECK( colorFrameSource->CreateFrameDescription( ColorImageFormat::ColorImageFormat_Bgra, &colorFrameDescription ) );
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ERROR_CHECK( colorFrameDescription->get_Width( &colorWidth ) ); // 1920
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ERROR_CHECK( colorFrameDescription->get_Height( &colorHeight ) ); // 1080
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ERROR_CHECK( colorFrameDescription->get_BytesPerPixel( &colorBytesPerPixel ) ); // 4
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// Allocation Color Buffer
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colorBuffer.resize( colorWidth * colorHeight * colorBytesPerPixel );
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}
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// Initialize Body
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inline void Kinect::initializeBody()
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{
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// Open Body Reader
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ComPtr<IBodyFrameSource> bodyFrameSource;
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ERROR_CHECK( kinect->get_BodyFrameSource( &bodyFrameSource ) );
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ERROR_CHECK( bodyFrameSource->OpenReader( &bodyFrameReader ) );
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// Initialize Body Buffer
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Concurrency::parallel_for_each( bodies.begin(), bodies.end(), []( IBody*& body ){
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SafeRelease( body );
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} );
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}
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// Initialize Face
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inline void Kinect::initializeFace()
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{
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// Set Face Features to Enable
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const DWORD features =
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FaceFrameFeatures::FaceFrameFeatures_BoundingBoxInColorSpace;
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Concurrency::parallel_for( 0, BODY_COUNT, [&]( const int count ){
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// Create Face Sources
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ComPtr<IFaceFrameSource> faceFrameSource;
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ERROR_CHECK( CreateFaceFrameSource( kinect.Get(), 0, features, &faceFrameSource ) );
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// Open Face Readers
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ERROR_CHECK( faceFrameSource->OpenReader( &faceFrameReader[count] ) );
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} );
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}
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// Finalize
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void Kinect::finalize()
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{
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cv::destroyAllWindows();
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// Release Body Buffer
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Concurrency::parallel_for_each( bodies.begin(), bodies.end(), []( IBody*& body ){
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SafeRelease( body );
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} );
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// Close Sensor
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if( kinect != nullptr ){
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kinect->Close();
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}
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}
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// Update Data
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void Kinect::update()
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{
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// Update Color
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updateColor();
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// Update Body
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updateBody();
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// Update Face
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updateFace();
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}
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// Update Color
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inline void Kinect::updateColor()
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{
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// Retrieve Color Frame
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ComPtr<IColorFrame> colorFrame;
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const HRESULT ret = colorFrameReader->AcquireLatestFrame( &colorFrame );
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if( FAILED( ret ) ){
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return;
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}
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// Convert Format ( YUY2 -> BGRA )
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ERROR_CHECK( colorFrame->CopyConvertedFrameDataToArray( static_cast<UINT>( colorBuffer.size() ), &colorBuffer[0], ColorImageFormat::ColorImageFormat_Bgra ) );
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}
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// Update Body
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inline void Kinect::updateBody()
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{
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// Retrieve Body Frame
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ComPtr<IBodyFrame> bodyFrame;
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const HRESULT ret = bodyFrameReader->AcquireLatestFrame( &bodyFrame );
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if( FAILED( ret ) ){
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return;
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}
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// Release Previous Bodies
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Concurrency::parallel_for_each( bodies.begin(), bodies.end(), []( IBody*& body ){
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SafeRelease( body );
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} );
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// Retrieve Body Data
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ERROR_CHECK( bodyFrame->GetAndRefreshBodyData( static_cast<UINT>( bodies.size() ), &bodies[0] ) );
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Concurrency::parallel_for( 0, BODY_COUNT, [&]( const int count ){
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const ComPtr<IBody> body = bodies[count];
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BOOLEAN tracked;
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ERROR_CHECK( body->get_IsTracked( &tracked ) );
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if( !tracked ){
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return;
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}
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// Retrieve Tracking ID
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UINT64 trackingId;
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ERROR_CHECK( body->get_TrackingId( &trackingId ) );
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// Registration Tracking ID
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ComPtr<IFaceFrameSource> faceFrameSource;
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ERROR_CHECK( faceFrameReader[count]->get_FaceFrameSource( &faceFrameSource ) );
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ERROR_CHECK( faceFrameSource->put_TrackingId( trackingId ) );
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} );
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}
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// Update Face
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inline void Kinect::updateFace()
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{
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// ReSet Results
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results.fill( nullptr );
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Concurrency::parallel_for( 0, BODY_COUNT, [&]( const int count ){
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// Retrieve Face Frame
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ComPtr<IFaceFrame> faceFrame;
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const HRESULT ret = faceFrameReader[count]->AcquireLatestFrame( &faceFrame );
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if( FAILED( ret ) ){
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return;
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}
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// Check Tracking ID is Valid
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BOOLEAN tracked;
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ERROR_CHECK( faceFrame->get_IsTrackingIdValid( &tracked ) );
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if( !tracked ){
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return;
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}
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// Release Previous Face Result and Retrieve Face Result
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ERROR_CHECK( faceFrame->get_FaceFrameResult( &results[count] ) );
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} );
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}
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// Draw Data
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void Kinect::draw()
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{
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// Draw Color
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drawColor();
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// Draw Face Clip
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drawFaceClip();
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}
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// Draw Color
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inline void Kinect::drawColor()
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{
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// Create cv::Mat from Color Buffer
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colorMat = cv::Mat( colorHeight, colorWidth, CV_8UC4, &colorBuffer[0] );
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}
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// Draw Face
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inline void Kinect::drawFaceClip()
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{
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Concurrency::parallel_for( 0, BODY_COUNT, [&]( const int count ){
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const ComPtr<IFaceFrameResult> result = results[count];
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if( result == nullptr ){
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return;
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}
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// Retrieve Bounding Box
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RectI boundingBox;
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ERROR_CHECK( result->get_FaceBoundingBoxInColorSpace( &boundingBox ) );
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// Retrieve Face Clip using Bounding Box
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retrieveFaceClip( faceClipMat[count], boundingBox );
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} );
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}
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// Retrieve Face Clip
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inline void Kinect::retrieveFaceClip( cv::Mat& image, const RectI& box )
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{
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if( colorMat.empty() ){
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return;
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}
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// Retrieve Face Clip using Bounding Box
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const int width = box.Right - box.Left;
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const int height = box.Bottom - box.Top;
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image = colorMat( cv::Rect( box.Left, box.Top, width, height ) ).clone();
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}
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// Show Data
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void Kinect::show()
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{
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// Show Face Clip
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showFaceClip();
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}
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// Show Face Clip
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inline void Kinect::showFaceClip()
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{
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for( int count = 0; count < BODY_COUNT; count++ ){
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if( faceClipMat[count].empty() ){
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cv::destroyWindow( "Face" + std::to_string( count ) );
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continue;
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}
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// Resize Clip to Constant Size
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cv::resize( faceClipMat[count], faceClipMat[count], cv::Size( 200, 200 ) );
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// Show Image
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cv::imshow( "Face" + std::to_string( count ), faceClipMat[count] );
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}
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}
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