32 lines
1.4 KiB
C++
32 lines
1.4 KiB
C++
// Fig. 10.29: Salaried.h
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// Salaried implements the CompensationModel interface.
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#pragma once
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#include <string>
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#include "CompensationModel.h" // CompensationModel definition
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class Salaried final : public CompensationModel {
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public:
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explicit Salaried(double salary);
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double earnings() const override;
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std::string toString() const override;
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private:
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double m_salary{0.0};
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};
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/**************************************************************************
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* (C) Copyright 1992-2022 by Deitel & Associates, Inc. and *
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* Pearson Education, Inc. All Rights Reserved. *
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* *
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* DISCLAIMER: The authors and publisher of this book have used their *
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* best efforts in preparing the book. These efforts include the *
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* development, research, and testing of the theories and programs *
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* to determine their effectiveness. The authors and publisher make *
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* no warranty of any kind, expressed or implied, with regard to these *
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* programs or to the documentation contained in these books. The authors *
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* and publisher shall not be liable in any event for incidental or *
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* consequential damages in connection with, or arising out of, the *
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* furnishing, performance, or use of these programs. *
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**************************************************************************/
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