c-resources/CPlusPlus20ForProgrammers-m.../examples/ch09/fig09_13-15/fig09_15.cpp

46 lines
2.1 KiB
C++

// fig09_15.cpp
// Order in which constructors and
// destructors are called.
#include <iostream>
#include "CreateAndDestroy.h" // include CreateAndDestroy class definition
void create(); // prototype
const CreateAndDestroy first{1, "(global before main)"}; // global object
int main() {
std::cout << "\nMAIN FUNCTION: EXECUTION BEGINS\n";
const CreateAndDestroy second{2, "(local in main)"};
static const CreateAndDestroy third{3, "(local static in main)"};
create(); // call function to create objects
std::cout << "\nMAIN FUNCTION: EXECUTION RESUMES\n";
const CreateAndDestroy fourth{4, "(local in main)"};
std::cout << "\nMAIN FUNCTION: EXECUTION ENDS\n";
}
// function to create objects
void create() {
std::cout << "\nCREATE FUNCTION: EXECUTION BEGINS\n";
const CreateAndDestroy fifth{5, "(local in create)"};
static const CreateAndDestroy sixth{6, "(local static in create)"};
const CreateAndDestroy seventh{7, "(local in create)"};
std::cout << "\nCREATE FUNCTION: EXECUTION ENDS\n";
}
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