c-resources/CPlusPlus20ForProgrammers-m.../examples/ch14/fig14_06.cpp

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// fig14_06.cpp
// Shuffling, counting, and minimum and maximum element algorithms.
#include <algorithm>
#include <array>
#include <iostream>
#include <iterator>
#include <random>
int main() {
std::array a1{1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
std::ostream_iterator<int> output{std::cout, " "};
std::cout << "a1: ";
std::ranges::copy(a1, output);
// create random-number engine and use it to help shuffle a1
std::default_random_engine randomEngine{std::random_device{}()};
std::ranges::shuffle(a1, randomEngine); // randomly order elements
std::cout << "\na1 shuffled: ";
std::ranges::copy(a1, output);
std::array a2{100, 2, 8, 1, 50, 3, 8, 8, 9, 10};
std::cout << "\n\na2: ";
std::ranges::copy(a2, output);
// count number of elements in a2 with value 8
auto result1{std::ranges::count(a2, 8)};
std::cout << "\nCount of 8s in a2: " << result1;
// count number of elements in a2 that are greater than 9
auto result2{std::ranges::count_if(a2, [](auto x){return x > 9;})};
std::cout << "\nCount of a2 elements greater than 9: " << result2;
// locate minimum element in a2
if (auto result{std::ranges::min_element(a2)}; result != a2.end()) {
std::cout << "\n\na2 minimum element: " << *result;
}
// locate maximum element in a2
if (auto result{std::ranges::max_element(a2)}; result != a2.end()) {
std::cout << "\na2 maximum element: " << *result;
}
// locate minimum and maximum elements in a2
auto [min, max] {std::ranges::minmax_element(a2)};
std::cout << "\na2 minimum and maximum elements: "
<< *min << " and " << *max;
// calculate cube of each element in a1; place results in cubes
std::array<int, a1.size()> cubes{};
std::ranges::transform(a1, cubes.begin(),
[](auto x) {return x * x * x;});
std::cout << "\n\na1 values cubed: ";
std::ranges::copy(cubes, output);
std::cout << "\n";
}
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* (C) Copyright 1992-2021 by Deitel & Associates, Inc. and *
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* *
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