c-resources/CPlusPlus20ForProgrammers-m.../examples/ch10/fig10_26-33/Salaried.h

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// Fig. 10.29: Salaried.h
// Salaried implements the CompensationModel interface.
#pragma once
#include <string>
#include "CompensationModel.h" // CompensationModel definition
class Salaried final : public CompensationModel {
public:
explicit Salaried(double salary);
double earnings() const override;
std::string toString() const override;
private:
double m_salary{0.0};
};
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